
WIMI Hologram Academy, in partnership with the Holographic Science Innovation Center, has written a new technical article outlining their exploration of the application of virtual reality technology in the field of immersive viewing film and television. This article follows below:
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The rapid development of socio-economic level for the progress of science and technology provides new demand and strong development, in this social background, information technology arises at a historical moment, the use of technology technology has changed an era of lifestyle and operation, brought many changes to people’s lives, at the same time, the development of information technology has spawned other new science and technology, the virtual reality (VR) technology and augmented reality (AR) are among them. VR technology and AR technology is a somehow can connect reality and the emerging technology of the virtual information world, its use brings people a richer information experience, especially in the field of cinema and today’s television, which is developing rapidly in recent years, can bring the public a more immersive visual experience of virtual reality technology must be one of the directions of the future development of high-tech format images.
The films explore and apply techniques to enhance audience immersion from their inception, from black and white to color period and 2D to 3D. So in the television, computers, mobile phones, tablets and other display equipment so popular today, the audio-visual effect of the film is still difficult to surpass, the field of film and television has always been at the forefront of the Times and virtual reality technology for the development of film and television creation has injected new power, the indispensable technology in the field of film and television, has gradually become a promising emerging technology. Scientists from the WIMI Hologram Cloud Inc. (NASDAQ: WIMI) WIMI Hologram Academy discussed the application of immersive movie viewing to virtual reality technology in film and television, which mainly studies the application and development prospects of virtual reality technology in the field of film and television, and analyzes the characteristics of virtual reality technology, its role in the field of film and television, and its trend future development from different angles.
1. Realization and characteristics of virtual reality technology
1.1. Realization of Virtual Reality technology
Virtual reality technology is a new form of animation technology that integrates computer technology, image, three-dimensional animation technology and other technologies. Virtual reality technology is mainly supplemented by the computer, which can perform full simulation of visual, auditory and even tactile perception in the real environment, increasing the user’s experience. Virtual reality technology can enhance the experience of scene fidelity and increase the connection between users and the virtual environment. While increasing the authenticity of the scene, it can also increase the user’s sense of participation and improve the user’s sense of experience. This technology can have an impact on the games and the participation habits of the players. The first applications of virtual reality technology were used in the military. With the commercialization of VR, VR technology was introduced to filmmaking early on. Time and space are two important dimensions, which grasp the world of human perception, in the field of film and television, relative to the real world and virtual space, are synchronized with the space of the world real, using virtual reality technology establishing real space, in people is beyond the ability of the real world, therefore, virtual reality technology can be widely used in the field of cinema and television.
1.2 Characteristics of virtual reality technology
Virtual reality technology is interactive, immersive and imaginative, which is the “3I” characteristic of virtual reality. Because virtual reality technology can construct scenes in the human mind, this uniqueness makes it a new and unique artistic category, that is, the presentation of the ninth art. Artists using virtual reality technology can create more from the real world imagination space and brilliant scenes, virtual reality technology of immersive experience is a leap of an art form, can let the static images, linear sound and three-dimensional world, let the existing art forms into a new form, this form can be detached from the real environment but from the real world.
From the development point of human art for thousands of years, the whole updating of art forms is an increasingly complex process, from simple plan graphics to words, painting, music, theater , film, etc., are increasingly three-dimensional flat things, and the use of virtual reality technology can help these art forms break through. For example, to experience the film, virtual reality technology plays an important role in reflecting the sense of reality in the film. The biggest advantage of virtual reality technology is that it can bring viewers a strong sense of reality and let them experience the simulated reality. Virtual reality technology begins with the sensory experience of moviegoers, allowing moviegoers to deeply experience the emotional performance of movie characters and creating a real atmosphere for moviegoers.
2. Film and television application and development prospects of virtual reality
2.1 Application Status of Virtual Reality Technology in Film Industry
Virtual reality in the current film industry is still in a state of exploration because VR movies and VR games are not widely recognized, which leads to virtual reality movies compared to mainstream movies having a certain gap of status, because the realization of VR first needs the audience to have a VR movie or VR experience, not like traditional movies only need cinema, in addition it implies that the industrial chain is heavy, has created the limits for its promotion in front of the public. Second, in the current has been realized in VR movies, most viewers said that their participation is not so strong, because in the whole viewing environment, the audience is more like a viewer looking at the characters of film and television movement, as in the previous dramatic stage, did not have too much improvement on active operation, also could not realize change in film, close-up and features. There are pros and cons to developing VR movies. The advantage is that the original real world can be expanded and extended. The downside is that the needs of VR are the traditional film production methods, which require further exploration and research. Virtual reality technology in the current development needs a revolutionary new bottleneck state, and the interactive movie interactive experience demand for virtual reality technology provides a good platform, interactive movie with VR technology support can better create people and film interaction mode, and virtual reality technology is not limited to traditional film language, the new straight line route choice. In this way, the audience is no longer the ordinary spectator, but the player involved in the segment of the film, they can have a more independent choice, let reality and virtual harmony together.
2.2 Prospects for the development of virtual reality technology in the film industry
In the past few years of exploration and research, virtual reality technology in the film industry or game production have a certain basis and experience, the future development of VR film will be brilliant, at the same time we can not ignoring advances in technology and more sophisticated film production, the director and screenwriters still bear the responsibility, although to turn into VR interactive film, but also realize the division of film type and genre. Second, the storyline in VR movies and traditional film is also the most important element, because in the interactive movie has become the main body audience of the plot development, how to design the storyline is particularly important, it is necessary to create a more rich plot in the future, constantly accumulate the experience and evaluation of the audience, efforts to adapt to the future ending in a more interactive film storyline.
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Moreover, photography technology also needs to be improved due to the demand of VR. Special effects photography, such as “slow motion”, “still motion” and “leveling”, is fundamental in determining the user’s control over the movie scene. Since the scenes and angles of the interactive movies are chosen by the audience themselves, this mode is similar to the play. VR technology also brings a sense of presence to the audience, making them feel that the surrounding environment is very real, so we need to grasp the planning of the scene images well. Finally, the editing of interactive VR movies is more about acting than traditional movies, accurately conveying every frame to the audience’s perception.
3. Synthesis and perspectives
In conclusion, this article exposes and analyzes the global listening technology of virtual reality, offers its prospects for development and application in the interactive film industry, and explores the immersive experience and the technical update of the virtual reality in an interactive film. Virtual reality can not only bring a visual and auditory feast to the audience but also sublimate the enjoyment of the mind and the perception of the brain. It shortens the distance between human beings and film and television and realizes development through continuous innovation. In short, virtual reality technology will not stand still, it will continue to innovate with the progress of the Times and technology, and then promote the growth of the film and television industry, and constantly meet the perception human and the desire for novelties and the vision and to think about the future world.
Founded in August 2020, the WIMI Hologram Academy is dedicated to exploring AI holographic vision and researching basic science and innovative technologies, guided by human vision. Holographic Science Innovation Center, in partnership with WIMI Hologram Academy, is committed to exploring the unknown technology of AI holographic vision, attracting, gathering and integrating relevant global resources and superior forces, promoting comprehensive innovation with science and technology innovation as the core, and conduct research in basic science and innovative technology.
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